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	<title>Design for Mobile Interaction &#187; Etc.</title>
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		<title>Augmented Reality &#8211; Star Wars!</title>
		<link>http://seedandsprout.com/s10_gd492/2010/11/03/augmented-reality-star-wars/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/11/03/augmented-reality-star-wars/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 21:08:47 +0000</pubDate>
		<dc:creator>Jonathan Stephens</dc:creator>
				<category><![CDATA[Etc.]]></category>
		<category><![CDATA[Jonathan Stephens]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2608</guid>
		<description><![CDATA[Some new, really sweet augmented reality apps have been coming out on the market recently. This is one that uses augmented reality and enables the user to fight Star Troopers in the sky while interacting with the backdrop and background of wherever they may be. Here&#8217;s the link to the Gizmodo article: http://gizmodo.com/5679566/tie-fighters-are-invading-new-york-city&#8221;]]></description>
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		<slash:comments>0</slash:comments>
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		<title>How to create a motion tween in a movie clip</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/how-to-create-a-motion-tween-in-a-movie-clip/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/how-to-create-a-motion-tween-in-a-movie-clip/#comments</comments>
		<pubDate>Thu, 06 May 2010 01:57:45 +0000</pubDate>
		<dc:creator>Dave Maki</dc:creator>
				<category><![CDATA[Etc.]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2600</guid>
		<description><![CDATA[For this interaction it played through a button (to create a button follow Amber&#8217;s demo on buttons) after creating the button, create a movie clip and name it appropriately ( i named it intermediate_mc), then i created a motion tween. where i scrubbed through the motion through the number frames to get it to last [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>switch how-to</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/switch-how-to/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/switch-how-to/#comments</comments>
		<pubDate>Wed, 05 May 2010 22:32:28 +0000</pubDate>
		<dc:creator>LoganTV</dc:creator>
				<category><![CDATA[Etc.]]></category>
		<category><![CDATA[How-to]]></category>
		<category><![CDATA[Logan Sayles]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2550</guid>
		<description><![CDATA[i&#8217;m really proud of my switch. It was more animation than code. 1irst. i made 4 variations of the switch in illustrator, one with the switch pressed all the way down one without either pushed down, and then 2 steps in between &#8220;open&#8221; and &#8220;closed&#8221; 2econd. i set each variation in it&#8217;s own frame, one [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>How to #1</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/how-to-1-2/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/how-to-1-2/#comments</comments>
		<pubDate>Wed, 05 May 2010 21:30:22 +0000</pubDate>
		<dc:creator>Madiha Malik</dc:creator>
				<category><![CDATA[Etc.]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2528</guid>
		<description><![CDATA[This is a code that you use when you press a button and you want it to play the next frame. Each Screen was converted into a movie clip and within each movieclip, you have to insert the following code into the Actions menu. (Keep in mind that in Scene 1, you have to create [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>add child relative to another object.</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/add-child-relative-to-another-object/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/add-child-relative-to-another-object/#comments</comments>
		<pubDate>Wed, 05 May 2010 19:59:36 +0000</pubDate>
		<dc:creator>Sam Cox</dc:creator>
				<category><![CDATA[Etc.]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2518</guid>
		<description><![CDATA[Create two movie clips. Name one &#8220;blue&#8221; and the other &#8220;brown&#8221;. Use the code below to add an instance of &#8220;blue&#8221; relative to &#8220;brown&#8221;. Here I&#8217;ve set blue&#8217;s position to 1/2 of brown&#8217;s position so that they won&#8217;t completely overlap. var blue:MovieClip = new bluesquare_mc(); addChild (blue); blue.x = brown.x / 2 ; blue.y = [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Jumping to next frame after an animation</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/jumping-to-a-frame-after-an-animation/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/jumping-to-a-frame-after-an-animation/#comments</comments>
		<pubDate>Wed, 05 May 2010 15:12:44 +0000</pubDate>
		<dc:creator>Sam Cox</dc:creator>
				<category><![CDATA[Etc.]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2484</guid>
		<description><![CDATA[Thanks to Riley for showing me how to do this. (and I just realize this was posted by Riley as well&#8230;craps) This is how you jump to a frame after animation plays. This could be used if you wanted to click on a button and then have the button play an animation and on it&#8217;s [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Closed systems are for suckas!</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/04/closed-systems-are-for-suckas/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/04/closed-systems-are-for-suckas/#comments</comments>
		<pubDate>Wed, 05 May 2010 01:32:04 +0000</pubDate>
		<dc:creator>amcneil</dc:creator>
				<category><![CDATA[Alex McNeilly]]></category>
		<category><![CDATA[Etc.]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2453</guid>
		<description><![CDATA[This quick blurb is more of a provocation of discussion. After reading Steve Jobs&#8217; open letter about the Apple/Flash debate, the author gives their quick commentary on it, and then calls for thoughts on the subject. The discussion seems to be where the meat of the article is. A number of the comment-ers appear to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>iPhone is cool but&#8230;</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/04/iphone-is-cool-but/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/04/iphone-is-cool-but/#comments</comments>
		<pubDate>Tue, 04 May 2010 15:53:41 +0000</pubDate>
		<dc:creator>Nick Romanos</dc:creator>
				<category><![CDATA[Etc.]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2439</guid>
		<description><![CDATA[Google Android is quickly picking up a head of steam in the smartphone OS industry (so it might be a good idea to discuss developing for them also). This article speaks of some of the ways Fitness and Wellness factor into the Android app market.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>iPad Helps 99 year old read and write again</title>
		<link>http://seedandsprout.com/s10_gd492/2010/04/29/ipad-helps-99-year-old-read-and-write-again/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/04/29/ipad-helps-99-year-old-read-and-write-again/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 21:28:02 +0000</pubDate>
		<dc:creator>Betsy Sherertz</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Betsy Sherertz]]></category>
		<category><![CDATA[Etc.]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2379</guid>
		<description><![CDATA[This is pretty awesome. I&#8217;ve been so focused on mobile service design for young kids, that I haven&#8217;t even thought about the elderly. iPad Helps 99 year old read and write again]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Archive Disc for the course</title>
		<link>http://seedandsprout.com/s10_gd492/2010/04/26/archive-disc-for-the-course/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/04/26/archive-disc-for-the-course/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 20:21:02 +0000</pubDate>
		<dc:creator>Amber</dc:creator>
				<category><![CDATA[Etc.]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2327</guid>
		<description><![CDATA[Official Documentation Format for NCSU COD GD Please review the link above regarding rules and requirements for your semester archive discs. You will need to include the following documents for this course: COURSE FOLDER: Doe_GD492_spring10 CREATE A FOLDER FOR EACH PROJECT: Doe_GD492_AR-Mobile-App-Warmup > Doe_GD492_AR-Mobile-App-Warmup.fla > Doe_GD492_AR-Mobile-App-Warmup.swf > Doe_GD492_AR-Mobile-App-Warmup-desc.pdf Doe_GD492_Mobile-App > Doe_GD492_Mobile-App-Brief-Pres.pdf (or chosen format) > [...]]]></description>
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