Companies

Dynamic Virtual Clients

I didn’t understand a lot of the jargon being spoken, but the stuff I did understand was quite interesting. Being able to run a ‘desktop’ virtually without having all the software and hardware taking up space. This could lead to a complete downsizing of technology. Possibly everything running off of hand-held virtual devices. Interaction with this kind of technology is boundless. Riley’s app could essentially be integrated into the classrooms of the future, hurdling over the ‘laptop for every child’ initiative. This would have larger ramifications as well looking at the amount of resources it takes to produce the variety of parts found in computers. By cutting down on production you save resources and the environment. This kind of technology affords broader mobility with people being able to work separately from corporate and personal access. It is frightening from my stance because it blurs the line between physical personal space and virtual space. Reflecting on all the interactions we looked at in our process, I feel that the physical space can be just as important as the virtual one. With more advances in technology and complex interactions, who will define how we set boundaries for these hairy situations concerning public/private and virtual/physical.

case study (first case study at the bottom entitled “Enabling Device Mobility with Dynamic Virtual Clients”):

http://ipip.intel.com/go/dvc/

video:

Broadening the application for users

I saw this article and found it particularly interesting because Kevin Lynch, one of the head haunchos of Adobe, says he thinks it should not be up to a company to limit the choices of the users. He is referring to the HTML5 verses Flash debate. Many programmers and app. creators are choosing one or the other limiting the choices of what platform users can access. It sounds good to “make the best tools” ever, but how do you decide one is better than the other? I applaud his optimism in thinking that it shouldn’t be up to the companys but the users. However, technology usually evolves in terms of dollars and cents and not multiple venues of choice, which can get messy. To quote the good Book, “No man can serve to masters, either he will hate one or love the other…”

http://techcrunch.com/2010/05/05/adobe-cto-kevin-lynch-were-going-to-make-the-best-tools-in-the-world-for-html5/

Google Mobile

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Teehan + Lax: Interactive User Experience

We divide our company into three main service offerings:
Platforms
Experiences that allow users to do business with you.

  • Web sites
  • Web applications
  • Other devices (mobile, consumer electronics)
  • Programs
    Experiences that create awareness and demand.

  • Integrated online advertising campaigns
  • Microsites & social media
  • Digital signage & mobile
  • Strategy
    Smart strategies drive experience.

  • Digital Communications Planning
  • Operational integration
  • Social Media Engagement
  • Read more…

    Mobile Design Jobs

    A wiki of current Mobile Design Job Postings.

    Tandem Seven

    Today’s mobile platforms provide organizations with rich possibilities and revenue generating opportunities. Forward-thinking companies are leveraging mobile business applications to enhance user experience and provide a visual, mobile extension of their brand.

    TandemSeven specializes in user experience, interface design and development of mobile business applications, including iPhone. Our extensive experience in usability and interaction design of integrated transactional, analytical and reporting applications and portals makes us uniquely positioned to deliver superior mobile applications. We can help your organization create a scalable and extensible platform that can be expanded for future functionality and business opportunities.

    Our world-class mobile designers, architects and developers specialize in human factors & cognitive design and visual & brand design. They use TandemSeven’s proven experienced-centered methodology to:

  • Focus on moment-in-the-hand primary tasks
  • Design for simplicity and ease of use
  • Focus on high-value mobile usage scenarios.
  • TandemSeven’s quick-start, collaborative mobile workshop includes rapid design exploration; agile, quick cycle interactive prototyping; and full lifecycle development—from vision to implementation. The results are high-quality, fast-cycle implementations.

    Read more…

    IDEO: Mobility

    Using IDEO’s human-centered approach we design mobile experiences that are revolutionary, intuitive, fluid, and delightful. Through our integrated hardware/software design process we explore cross-platform opportunities to seamlessly enable behaviors and services.

    Our approach to Mobility is empathic, holistic, and forward-looking. We are informed and inspired by the ways in which people live, work, play, and learn. We design for device ecosystems that include accessible and engaging products, appliances, portals and environments.

    Our design process is both flexible and rigorous. We tell stories with prototypes; it is our way to fully realize the potential of our design solutions. We work with clients to deliver insight, strategic roadmaps, concepts, future visions, and design specifications that resonate with people’s personal, social, and cultural contexts to impact their lives in a meaningful way.

    View IDEO projects here.