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	<title>Design for Mobile Interaction &#187; Case Studies</title>
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		<title>Streaming Servers at Harvard School of Engineering and Applied Sciences</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/streaming-servers-at-harvard-school-of-engineering-and-applied-sciences/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/streaming-servers-at-harvard-school-of-engineering-and-applied-sciences/#comments</comments>
		<pubDate>Thu, 06 May 2010 01:17:57 +0000</pubDate>
		<dc:creator>Dave Maki</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Dave Maki]]></category>
		<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Students]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2580</guid>
		<description><![CDATA[At Harvard Engineering School and Applied Sciences, they encourage the experimentation and testing of new systems. They are working now with a way to stream information to laptops via a satellite server. This is supposed to speed downloads and utilize academic scholarship. They have run several tests and keep coming up with user errors due [...]]]></description>
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		<title>T-Mobile Design Challenge</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/t-mobile-design-challenge/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/t-mobile-design-challenge/#comments</comments>
		<pubDate>Thu, 06 May 2010 00:45:19 +0000</pubDate>
		<dc:creator>Madiha Malik</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Madiha Malik]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2590</guid>
		<description><![CDATA[This article presents a case-study on how the frog design team used clean and good design to create templates that work for the T-mobile branding system. It was nice to see them embracing simplicity through the use of white space and clean lines.
view the case study
]]></description>
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		<slash:comments>0</slash:comments>
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		<title>13 Apps in 30 Days &#8211; CASE STUDY</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/13-apps-in-30-days-case-study/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/13-apps-in-30-days-case-study/#comments</comments>
		<pubDate>Thu, 06 May 2010 00:18:13 +0000</pubDate>
		<dc:creator>Lauren Hall</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Lauren Hall]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2576</guid>
		<description><![CDATA[This case study was through the LA times, and of course they were learning how to speak a new language only using an iPhone app (Jonathan I wish I would have found this earlier!) She is learning Japanese for trip to Japan and updates occasionally on how the apps are or are not working, the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>No need for a babysitter, get that kid an iphone!</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/no-need-for-a-babysitter-get-that-kid-an-iphone/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/no-need-for-a-babysitter-get-that-kid-an-iphone/#comments</comments>
		<pubDate>Thu, 06 May 2010 00:03:11 +0000</pubDate>
		<dc:creator>Lauren Hall</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Lauren Hall]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2572</guid>
		<description><![CDATA[This two part article is hilarious, but at the same time sad and true. The parenting site discusses how mom&#8217;s iphone can become a &#8220;second hand&#8221; or even person when dealing with her obnoxious kids. The article has found various games and applications that can keep that screaming kid in the backseat quiet and entertained [...]]]></description>
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		<title>iPad was already invented 38 years ago.</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/ipad-was-already-invented-38-years-ago/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/ipad-was-already-invented-38-years-ago/#comments</comments>
		<pubDate>Wed, 05 May 2010 23:56:48 +0000</pubDate>
		<dc:creator>Madiha Malik</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Madiha Malik]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2566</guid>
		<description><![CDATA[The iPad was Invented 38 years ago is a very interesting article that talks on how the iPad was taken from an idea that was already invented years ago. It questions the originality of the iPad and that it is just remodeling of a past device. A children&#8217;s personal computer called &#8220;Dynabook&#8221; was very much like [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dynamic Virtual Clients</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/dynamic-virtual-clients/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/dynamic-virtual-clients/#comments</comments>
		<pubDate>Wed, 05 May 2010 23:12:02 +0000</pubDate>
		<dc:creator>Dave Maki</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Companies]]></category>
		<category><![CDATA[Dave Maki]]></category>
		<category><![CDATA[Students]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2551</guid>
		<description><![CDATA[I didn&#8217;t understand a lot of the jargon being spoken, but the stuff I did understand was quite interesting. Being able to run a &#8216;desktop&#8217; virtually without having all the software and hardware taking up space. This could lead to a complete downsizing of technology. Possibly everything running off of hand-held virtual devices. Interaction with [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>UNCONFIRMED RUMOR: Apple is upgrading all iPhones to iPad hardware.</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/unconfirmed-rumor-apple-is-upgrading-all-iphones-to-ipad-hardware/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/unconfirmed-rumor-apple-is-upgrading-all-iphones-to-ipad-hardware/#comments</comments>
		<pubDate>Wed, 05 May 2010 22:55:10 +0000</pubDate>
		<dc:creator>LoganTV</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[How-to]]></category>
		<category><![CDATA[Logan Sayles]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2559</guid>
		<description><![CDATA[
this is a how-to:
1. get a very sturdy rubberband, pref. one that holds broccoli together.
this can be found easily with the help of your local grocer.

2. all right. this is going to be tough, but you can do it.
stretch the rubberband over your head.
you must do this delicatley as any mishap could result in
you wearing [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>SuperBrothers: Sword and Sorcery</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/05/superbrothers-sword-and-sorcery/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/05/superbrothers-sword-and-sorcery/#comments</comments>
		<pubDate>Wed, 05 May 2010 18:39:54 +0000</pubDate>
		<dc:creator>Sam Cox</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Sam Cox]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2504</guid>
		<description><![CDATA[http://www.swordandsworcery.com/project/

This visually lo-fi iPhone game employs some of the affordances of a touch screen to a traditional platform, warrior&#8217;s quest type scenario.
The first thing I see is the cinematic panning effects used to explore the player&#8217;s field of view. I&#8217;m assuming the character is directed purely with the players finger.
At the 6:00 minute mark you&#8217;ll see the player actually  moving into the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Follow up on case study</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/04/follow-up-on-case-study/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/04/follow-up-on-case-study/#comments</comments>
		<pubDate>Wed, 05 May 2010 04:13:39 +0000</pubDate>
		<dc:creator>Elizabeth Peters</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Elizabeth Peters]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2466</guid>
		<description><![CDATA[http://museummedia.nl/case-studies/case-study-2-ipod-tour/


Apple makes it look so easy – and it is, if you’re as brilliant, creative and resourceful as Chris Alexander from San Jose Museum of Art and Ted Forbesof Dallas Museum of Art. In this podcast, Chris &#38; Ted walk us through their developments of iPod Touch tours for their museums: from wireless networks, to interfaces, to back-end content [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Case Study: Handheld Guide Survey</title>
		<link>http://seedandsprout.com/s10_gd492/2010/05/04/case-study-handheld-guide-survey/</link>
		<comments>http://seedandsprout.com/s10_gd492/2010/05/04/case-study-handheld-guide-survey/#comments</comments>
		<pubDate>Wed, 05 May 2010 04:11:16 +0000</pubDate>
		<dc:creator>Elizabeth Peters</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Elizabeth Peters]]></category>

		<guid isPermaLink="false">http://seedandsprout.com/s10_gd492/?p=2463</guid>
		<description><![CDATA[http://museummedia.nl/case-studies/case-study-17-handheld-guide-survey-and-the-aanm/
The goal of the survey was to gain “a better collective understanding of the museum community’s use and ambitions with handheld guides and mobile interpretation.”  For the sake of clarity, the term “handheld” refers to the following in this survey: all types of digital, mobile interpretation tools including audio tours, PDA/multimedia tours, MP3 download tours, [...]]]></description>
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