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« Multitouch Screens Could Enliven New Devices
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HitLab AR (2007)

Tags: Augmented Reality, overview
This entry was posted by Amber on February 7, 2010 at 1:02 pm, and is filled under Case Studies. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site.
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DICE 2010: “Design Outside the Box” Presentation

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Xbox 360 Games – E3 2010 – Guitar Hero 5

T-Mobile: Storyboarding / Jon Mann

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Download Jon Mann’s Storyboard presentation (PDF)

Download Grid paper (PDF)

Project H Lecture at NCSU

about 6 months ago - 1 comment

Design Revolution Road Show and Lecture
Monday, March 1, 1:30PM
NCSU, Burns Auditorium
Project H Design connects the power of design to the people who need it most, and the places where it can make a real and lasting difference.
We are a team of designers and builders engaging locally to improve the quality of life for the socially [...]

T-Mobile Presentation: Context Assessment / Joyce Chou

about 6 months ago - No comments

Download Joyce Chou’s Context Assessment Presentation (PDF)

NYC IxDA / Tap is the New Click / Dan Saffer

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NYC IxDA – Tap is the New Click – Dan Saffer from Interaction Design Association on Vimeo.
Even though the technology has been around for decades, only now are we starting to see mass production and adoption of touchscreen and gestural devices for the public. Jeff Han’s influential 2006 TED demonstration of his multitouch system, followed [...]

Blaise Aguera y Arcas (Microsoft)

about 6 months ago - 1 comment

In a demo that drew gasps at TED2010, Blaise Aguera y Arcas demos new augmented-reality mapping technology from Microsoft.

Blaise Aguera y Arcas leads a dazzling demo of Photosynth, software that could transform the way we look at digital images. Using still photos culled from the Web, Photosynth builds breathtaking dreamscapes and lets us navigate them.

Blaise [...]

Wallpaper Augmented Reality Issue

about 7 months ago - No comments

Wallpaper Augmented Reality issue from James Alliban on Vimeo.

Design Revolution / by Emily Pilloton (2009)

about 7 months ago - 13 comments

In January of 2008, with a thousand dollars, a laptop and an outsized conviction that design can change the world, rising San Francisco-based product designer and activist Emily Pilloton launched Project H Design, a radical non-profit that supports, inspires and delivers life-improving humanitarian product design. “We need to go beyond ‘going green’ and to enlist [...]

GOOD Magazine: The Decade in Design

about 8 months ago - No comments

by Alissa Walker on December 23, 2009

Being a designer means being able to not only predict the future, but to have a hand in shaping it as well. In the last 10 years, however, designers also had to dramatically change the way they worked: What other industry got to weather the dot-com crash, a real [...]

Designing for Small Screens / by Studio 7.5 (2005)

about 8 months ago - No comments

Designing for Small Screens provides a guide for professional designers and students to developing functional concepts and good design for the small screen.
The design of interactive applications or presentations on small screens is becoming an increasingly pertinent field, given the advancement of technology in mobile phones, palm-top computers and other small-screen devices. However, design of [...]

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